Second Life's virtual influence can spread offline

by Erica Iacono, PR Week USA 11-Sep-06, 10:36

The PR industry over the past few years has been faced with a host of new opportunities for reaching consumers. Add to that growing list Second Life, a virtual 3D community where users choose avatars to represent themselves as they go about everyday activities while trading in real money for virtual dollars.

Email this article to a friend

* - indicates required field.






Jobs

Directory